The Best of the Test
It’s common for concept design teams to try to test too much at once or to be blind to the power of confirmation bias. Even following the “Fail fast and fail cheap” mantra, it is easy for teams to get overly attached to certain ideas or specific expressions of certain ideas. They tend to test for things that will confirm what they already believe about the value of a MVP. The best testing environment allows users to explore the prototype in an open-ended, non-directed environment. Don’t lead them through the process and give them extensive instructions. Allow them to encounter the prototype as users would in the real world. Minimal instruction engages their curiosity and creativity, often uncovering uses and approaches that designers never imagined. An open experiment makes it possible to find serious flaws and discover what makes users truly happy.4 Areas of Interest for Iterative Improvement
Take notes on developments in four categories: People – Describe who is testing the prototype and who is observing. Make educated guesses about their assumptions. Objects – Discuss what kind of supports would make it easier for subjects to test the prototype. Describe how it would work in the real world with objects that make it easier to use and objects that are likely to get in the way. Location – Detail where and when the users are interacting with the prototype. Consider what the ideal conditions would be. Interactions – How to subject treat the prototype itself and each other during the test. Take note of their emotional state and what they want to share with others about the prototype.Life After Design
Don’t forget that this process is called Design Thinking because it is not a project management technique – it is a way of thinking about the world and the roadblocks to getting what you want. Approach each problem with human centricity, not from the standpoint of business objectives. Try to fully inhabit the user’s viewpoint and their emotions. Don’t get attached to any one idea too early. Create a range of possibilities and spend more time on choosing the best one. Even the best ideas don’t matter if they don’t set off a fire in the hearts of users. Design thinking is always moving, always improving and never really ends. That’s its toughest challenge and its greatest strength.See how Trackmind helps enterprises move from strategy to production. View our case studies.